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Interactive prototype · To validate

ReadPact

A 21-day reading pact that turns the intention to finish a book into a shared commitment with deposits, peer confirmation and visible feedback.

Interactive prototype

The full journey works from discovery to settlement; real completion behavior remains unvalidated

Open interactive prototype

This Chinese-language prototype uses simulated data. Deposits, wallets and on-chain records do not create real transactions.

Problem

The intention to finish a book often fades before or midway through reading. Most reading goals lack shared commitment, visible progress and a clear outcome for both completion and drop-off.

Hypothesis

A visible 21-day pact shared with other readers—combining a deposit, check-ins, peer confirmation and settlement—may strengthen the motivation to finish.

What I did

  1. 01

    Mapped an end-to-end product journey from book discovery to challenge settlement

  2. 02

    Designed creation and joining, daily check-ins, reading comprehension, reflection and peer confirmation

  3. 03

    Built a directly usable high-fidelity prototype and exercised its states with simulated data

Evidence

7interactive core views
21 daysreading challenge cycle
0real transactions

Decision

The prototype proves that the product logic can become a coherent experience, not that deposits improve completion. The next step is a small real-reader test of willingness and behavior.

My scope

  • Product concept
  • Mechanism design
  • Interaction design
  • High-fidelity prototype
  • Validation plan